
New tools added to quickly switch to terrain texture layers. New options added to show and hide water and map objects Since the release of the Crysis Sandbox2 Editor the dev team has updated the powerful tool quite a bit for the modding community. Rigging, Artist, Animation Tools for 3DS Max.CryTIFF plug-in for Adobe Photoshop (32-bit only).Polybump application (32-bit and 64-bit).Polybump plug-in for 3DS Max 9, 10 and 11 (32-bit and 64-bit).CryExport plug-in for 3DS Max 9, 10 and 11 (32-bit and 64-bit).Game Source Code (patched to Crysis Wars v1.4).Here is the detailed list for the contents of the Crysis Wars Mod SDK. The entire Mod SDK consists of 2 separate installers, one will include all the tools and the other will have the game source code. Other than that, enjoy the Patch and the Mod SDK, especially the CryENGINE2 Sandbox2 Editor.

The FAQ about the Mod SDK has also been included in this post, once again read it through as this will answer the majority of your questions. All download links are at the bottom of this post so be sure to check there. You must have Patch 1.4 installed before you can use the Mod SDK otherwise certain elements will not work. We also have the Crysis Wars Mod SDK which is now released as well, please again read the notes thoroughly before you download it. The patch notes for Patch 1.4 are listed below. Please find the links at the bottom of this post in order to download the files, however, please be sure to read the entire post before you begin downloading so you understand what is included.
